Epic Destinies

Your epic destiny describes the mythic archetype you aspire to achieve. Some characters have a clear epic destiny in mind from the moment they began adventuring, while others discover their epic destiny somewhere along the way.

Most people don’t ever come close to achieving an epic destiny. Whether they simply failed in their journey, or whether the universe never intended them to gain such lofty heights, is unknown and unknowable.

Your epic destiny sets you apart from such individuals—you know you’re destined for greatness and you have every opportunity to achieve it.

Extraordinary Power

Compared to a class or paragon path, an epic destiny grants few benefits, but those it bestows are exceptional. Certain laws of the universe work differently for you—and some don’t apply at all.

Your race, class, path, and other character elements might define what you can do, but your epic destiny defines your place in the universe.


Each epic destiny defines your lasting impact on the world or even the universe: how people forever afterward remember and talk about you.

Some people achieve lasting fame or notoriety without achieving an epic destiny, but that’s a fleeting thing. Inevitably, those people are forgotten, lost in the murky depths of history. Your epic destiny ensures that your name and exploits live on forever.

The End

Perhaps most important, your epic destiny describes your character’s exit from the world at large (and more
specifically, from the game) once you’ve completed your final adventure. It lays out why, after so many adventures, you finally take your leave of the mortal realm—and where you go next.

Gaining an Epic Destiny

Epic destiny abilities accrue from 21st to 30th level. As shown on the Character Advancement table in Chapter 2, your epic abilities pick up where paragon path benefits leave off.

After gaining all other benefits of reaching 21st level (including class features, ability score increases, and the like), you can choose an epic destiny. Epic destinies are broader in scope than a class or paragon path. Though most have certain requirements to enter, even these typically apply to a wide range of characters with various backgrounds, talents, and powers.

If you don’t choose an epic destiny at 21st level, you can choose one at any level thereafter. You retroactively gain all benefits of the epic destiny appropriate to your current level.

Fulfilling Your Epic Destiny

The “Immortality” feature of your destiny is not gained at 30th level. Instead, it is gained when you and your allies complete their Destiny Quest. This is described more thoroughly in the Dungeon Master’s Guide, but essentially, your Destiny Quest is the final grand adventure of the campaign, during which you face the greatest challenges of your characters’ careers.

This quest might actually begin before 30th level (in fact, most do), but the climax of the quest can only occur after all participants have reached 30th level. Upon completing your Destiny Quest, your adventuring career—and your life as a normal mortal being—effectively ends. Your DM might give your character a little time to put affairs in order before moving on, or it can occur spontaneously upon completion of the quest. Work with your DM to determine the appropriate timing based on your character, your destiny, and the quest.

Once you’ve completed your Destiny Quest and initiated your ascension to immortality, your character’s story has ended. He lives on in legend, but he no longer takes part in mortal events. Instead, it’s time to create a new group of adventurers and begin a new story.

Growing into Your Character’s Destiny

place in the world and the cosmos as they are about gaining new abilities. Therefore, campaigns that intend to play through the epic tier often weave PCs’ expected epic destinies into the storyline before 21st level. A character working to become a Demigod might conduct herself differently from a character who believes he is destined to be a Deadly Trickster.

Destiny Quests

The Destiny Quest is a dangerous epic adventure tied to a particular epic destiny (or perhaps to multiple epic destinies in the group) that a high-level adventuring party can undertake to complete the storyline (or storylines) of epic characters. It’s entirely possible that a DM’s campaign plans don’t lead through any Destiny Quests. But if a DM doesn’t have solid plans for their campaign during the epic tier, orienting several sessions around quests tied to each PC’s epic destiny is an excellent route to explore.

Destiny Quests and Immortality

Groups that want a definite endpoint to their PCs’ adventures can use Destiny Quests as a springboard for showing how their 30th-level character eventually leaves the mortal world and ascends into the world of gods and legends. This type of endpoint obviously won’t appeal to all groups. Many DMs will have their own ideas of how their campaign should end. Other groups will prefer to keep their 30th-level characters around as options for high-level play. Therefore, the notes that appear in each of the epic destinies below are entirely optional. We present them mainly to help you get in the mood for what an epic character’s final destiny might look like, with the understanding that you or your DM might have other plans for your PC’s final destiny.

Introducing the Epic Destinies

Epic Destinies are presented in alphabetical order. Each destiny description provides a general overview, followed by game rule information.

Prerequisites: If the epic destiny has requirements for entry, they are listed here.

Destiny Features: Every epic destiny has a unique mix of features described in this section. Upon choosing an epic destiny, you gain the destiny feature listed for 21st level.

Powers: A full description of the power or powers granted by the epic destiny appears here.

Immortality: This entry describes your particular form of immortality once you’ve completed your Destiny Quest.

Epic Destinies

The following is the list of the Epic Destinies.

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