Section 6 - Vehicles

This section covers the wide variety of vehicles available to adventurers of all sorts. This will go though all the standard civilian vehicles such as bikes, cars, and planes. While it will also include military units such as tanks, and finally advance hover vehicles as well.


Majority of the vehicles in the colonial worlds are wheeled. They are easy to create and are in complete abundance in most worlds. As you get closer to the old ones you start to see gravity


An “air/raft” is the gravitic equivalent of the personal ground car. They are slow, and can become rather difficult to handle in high or turbulent winds. They are open-topped, and can be covered with a cloth or plastic canopy, but cannot be sealed against vacuum. Air/rafts can be used for surface- to-low-orbit flights, although the trip can take several hours and requires that the passengers wear vacc suits. A standard air/raft has a capacity of one driver, three to five passengers, and four tons of cargo. Air/rafts are often carried by small starships as auxiliary craft; they take up four 1d tons of space in a vehicle bay or hangar.


Speeders are large, overpowered gravitic vehicles, sacrificing passenger and cargo space for streamlining and speed. They are sealed against high winds and vacuum, and can easily be used for surface-to-orbit travel. A standard speeder can carry a driver, one passenger, and up to 200 pounds of cargo. They are sometimes carried by starships as auxiliary craft, although
their lack of cargo capacity makes them unpopular in this role. They take up six 1d tons of space in a vehicle bay or hangar.


G-Carriers are heavy cargo vehicles, with handling characteristics similar to those of a large air/raft. They are usually designed for light troop transport duties, carrying heavier armor and often mounting a light infantry-support weapon in an open gun mount. They are sealed, but are too slow for travel beyond low planetary orbit. A standard G-Carrier can carry a driver, a gunner, and up to 12 passengers, with two tons of cargo. GCarriers are sometimes carried by military starships as auxiliary craft; they take up eight dtons of space in a vehicle bay or hangar.

Vehicle Combat

“Vehicle combat” is any combat that involves handheld weapons fired from within a vehicle (e.g., bank robbers shooting from a getaway car), weapons mounted on a vehicle (such as a fighter jet, tank, mecha, or spy car), or attacks that use the vehicle itself as a weapon (ramming, punching and kicking with the arms and legs of a mecha, etc.).

In the rules below, a vehicle’s “operator” is the person at the controls. A “control skill” is the skill the operator uses to direct his vehicle; e.g., Driving or Piloting. An “occupant” is anyone in or on the vehicle – operator, crew, or passenger.

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